Dithering in its simplest form can be understood by observing what happens when we quantise an image with and without modifying the source by random perturbation. In the examples below, a gradient of 256 grey levels is quantised to just black and white. Note how the dithered gradient is able to simulate a smooth transition from start to end.
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[&:first-child]:overflow-hidden [&:first-child]:max-h-full"
:first-child]:h-full [&:first-child]:w-full [&:first-child]:mb-0 [&:first-child]:rounded-[inherit] h-full w-full